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Bullet Time!

← Return to Bullet Time!

Devlog

  • Performance Fix + Bugs
    April 30, 2026 by Arquete#Performance, #Difficulty Tweak, #Bugfix
    Performance: - Improved the efficiency of specific processing functions that should increase performance especially when there are many enemies on the screen. Difficulty: - Slightly decreased the flig... Continue reading
  • New Mechanics
    April 29, 2026 by Arquete#Mechanics
    The lizard bandits now spit at you! Make sure to maneuver your self properly to avoid getting swarmed or taken down in a hail of green. Due to this being a short project and the final major change I w... Continue reading
  • Bug Fix - HTML
    April 27, 2026 by Arquete#Bugfix
    Fixed a bug in the HTML build that caused the music looping function to not work properly. Fixed a bug in the HTML build that caused the heart sprite on the HUD to not reformat correctly... Continue reading
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Updated 6 days ago